Wah & Distortion Effects Pedal
custom|dual-effect|analog
Mission statement
This project aimed to design a multi-effect guitar pedal with a focus on vintage sounds, circuit theory, hardware simulation, and embedded system design as a part of our senior project. We sought to blend our passions of guitar playing, music, and electrical engineering into a device someone without our background could make use of.
The why
Most guitar pedals only contain one effect. Examples include Fuzz, Reverb, Echo, Compressors...
These pedals all accomplish unique sounds but can get both expensive and unruly in regards to cable management. There are entire subreddits dedicated to pedal theory and the optimal placement of each effect in a pedal chain. One thing that is generally agreed upon is that if you use both wah and distortion they are best placed wah then distortion. Establishing that as our rule leads to the inclination of combining the two effects into one multi-purpose unit. So we did.
The how
We used Multisim for creating the initial schematics and used Simulink for audio testing. In tandem the two programs allowed us to verify circuit functionality and listen to the effects before any physical implementation was created. We then took our designs to Breadboards and fixed some things. Then soldered them on Veroboards and fixed some more things before finally encapsulating them in a wooden housing complete with a functional foot-actuated linkage mechanism that turns the Wah pot. We are not mechanical engineers and it was the hardest part by far. Don't try to make your own Wah pedal unless you own a manufacturing facility.
Features and Highlights:
Fully analog circuit design
Preserves sound resolution by avoiding analog-to-digital conversion
0 microcontrollers
Multisim circuit simulations
Designed individual effect stages and integrated them into one circuit
Able to simulate wah frequency response and visualize the change of signal shape when distortion is enabled
Simulink audio simulations
Recorded clean guitar audio and saved as .wav
Input .wav through Simulink and Simscape Electrical to simulate the circuit’s effect and sound
MATLAB Audio Processing Toolbox used to save output audio files and analyze frequency response
Custom Housing (She ain't pretty)
Hand-soldered Active Filter and Distortion clipping diodes (They sound like it)
Key development markers
Breadboarding
First prototype. Breadboards allowed us to plug our guitars straight into our circuits.
Veroboard Prototyping
The veroboard prototype was less noisy than the breadboard and more compact, allowing us to build a housing around it.